[settings]
my_peds14Count = 2
my_peds14[0]Model = a_c_dolphin
my_peds14[0]Model2 = 0x8BBAB455
my_peds14[0]Positionx = -191.7837
my_peds14[0]Positiony = 783.3235
my_peds14[0]Positionz = 194.7167
my_peds14[0]Heading = 159.1142
my_peds14[0]Task = 1
my_peds14[0]Weapon = 4194021054
my_peds14[0]Group = 3
my_peds14[0]SeatPosition = -1
my_peds14[0]my_peds_variation = Default
my_peds14[0]my_peds_Accuracy = 60
my_peds14[0]my_peds_Health = 100
my_peds14[0]my_peds_Armour = 0
my_peds14[0]my_peds_Invincible = False
my_peds14[0]my_peds_DrivingSpeed = 60
my_peds14[0]my_peds_DrivingStyle = Normal
my_peds14[0]my_peds_CombatEngaugeRange = 1
my_peds14[0]my_peds_CanLeaveGuardRange = False
my_peds14[0]my_peds_GuardRange = 1
my_peds14[0]my_peds_VecFallowDist = 5
my_peds14[0]my_peds_seeingRange = 15
my_peds14[0]my_peds_hearingRange = 1
my_peds14[0]my_peds_group_numb = 0
my_peds14[0]my_peds_Combat_Ability = 1
my_peds14[0]my_peds_senario = WORLD_FISH_IDLE
my_peds14[0]my_peds_can_exit_vehicle = False
my_peds14[0]my_peds_waypoint = 0
my_peds14[0]COMPONENT_FACE_DRAWABLE = 0
my_peds14[0]COMPONENT_FACE_TEXTURE = 0
my_peds14[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[0]COMPONENT_HEAD_TEXTURE = 0
my_peds14[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[0]COMPONENT_HAIR_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO_TEXTURE = 0
my_peds14[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[0]COMPONENT_LEGS_TEXTURE = 0
my_peds14[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[0]COMPONENT_HANDS_TEXTURE = 0
my_peds14[0]COMPONENT_FEET_DRAWABLE = 0
my_peds14[0]COMPONENT_FEET_TEXTURE = 0
my_peds14[0]COMPONENT_EYES_DRAWABLE = 0
my_peds14[0]COMPONENT_EYES_TEXTURE = 0
my_peds14[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[0]COMPONENT_TASKS_TEXTURE = 0
my_peds14[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[0]PROP_HATS_INDEX = -1
my_peds14[0]PROP_HATS_TEXTURE = -1
my_peds14[0]PROP_GLASSES_INDEX = -1
my_peds14[0]PROP_GLASSES_TEXTURE = -1
my_peds14[0]PROP_EARS_INDEX = -1
my_peds14[0]PROP_EARS_TEXTURE = -1
my_peds14[1]Model = u_m_y_antonb
my_peds14[1]Model2 = 0xCF623A2C
my_peds14[1]Positionx = -193.6608
my_peds14[1]Positiony = 791.1006
my_peds14[1]Positionz = 198.1046
my_peds14[1]Heading = 167.9998
my_peds14[1]Task = 13
my_peds14[1]Weapon = Revolver
my_peds14[1]Group = 3
my_peds14[1]SeatPosition = 0
my_peds14[1]my_peds_variation = Default
my_peds14[1]my_peds_Accuracy = 60
my_peds14[1]my_peds_Health = 1000
my_peds14[1]my_peds_Armour = 200
my_peds14[1]my_peds_Invincible = False
my_peds14[1]my_peds_DrivingSpeed = 60
my_peds14[1]my_peds_DrivingStyle = Normal
my_peds14[1]my_peds_CombatEngaugeRange = 100
my_peds14[1]my_peds_CanLeaveGuardRange = True
my_peds14[1]my_peds_GuardRange = 40
my_peds14[1]my_peds_VecFallowDist = 5
my_peds14[1]my_peds_seeingRange = 40
my_peds14[1]my_peds_hearingRange = 30
my_peds14[1]my_peds_group_numb = 0
my_peds14[1]my_peds_Combat_Ability = 10
my_peds14[1]my_peds_senario = WORLD_HUMAN_STAND_FISHING
my_peds14[1]my_peds_can_exit_vehicle = False
my_peds14[1]my_peds_waypoint = 0
my_peds14[1]COMPONENT_FACE_DRAWABLE = 0
my_peds14[1]COMPONENT_FACE_TEXTURE = 0
my_peds14[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[1]COMPONENT_HEAD_TEXTURE = 0
my_peds14[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[1]COMPONENT_HAIR_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO_TEXTURE = 0
my_peds14[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[1]COMPONENT_LEGS_TEXTURE = 0
my_peds14[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[1]COMPONENT_HANDS_TEXTURE = 0
my_peds14[1]COMPONENT_FEET_DRAWABLE = 0
my_peds14[1]COMPONENT_FEET_TEXTURE = 0
my_peds14[1]COMPONENT_EYES_DRAWABLE = 0
my_peds14[1]COMPONENT_EYES_TEXTURE = 0
my_peds14[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[1]COMPONENT_TASKS_TEXTURE = 0
my_peds14[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[1]PROP_HATS_INDEX = -1
my_peds14[1]PROP_HATS_TEXTURE = -1
my_peds14[1]PROP_GLASSES_INDEX = -1
my_peds14[1]PROP_GLASSES_TEXTURE = -1
my_peds14[1]PROP_EARS_INDEX = -1
my_peds14[1]PROP_EARS_TEXTURE = -1

